Design for Living
Rabu, 31 Mei 2006
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What all these disparate essays share is a view of the world as a positive sum game, and varying perspectives on how the rules, practices, laws and technologies interact to adjust people's behaviour. I'm not sure if there is an overarching theory here, but there are general tendencies that can be applied when designing laws, or choosing which rules to apply to your work.
The key one is the notion of a positive sum game - that what you are making needs to be designed to add value for all parties who use it, not to try to sequester the value for yourself. That way it can grow in a natural way, because all who use it amplify the value in the world.
I've been working on something that I think follows this precept, and I'll hopefully be able to release it soon.
Technorati Tags: culture, digital rights, economics, emergence, meme, netsquared, Open Rights Group, ORG, Tim O'Reilly, web 2.0, Web 2.0℠, wikipedia
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Judul: Design for Living
Ditulis oleh Unknown
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